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Passive AbilityPassiveAbility_115

Lizard Leap巨蜥跃击

Ability relationships

The ability sheet assigns this record to “Lizard” directly through its own target field, consistent with the enemy records referencing it. In the passive-abilities index, this record groups under “Other passive-ability records” — 13 of 88 records — based on which sheet references it.

Declared sheet targetLizard
Current data snapshotclient 0.5.9 · build 25323618
Source boundaryGame localization text + recovered balancing-sheet variables
Placeholder boundaryAll variables in the displayed game text resolve to recovered balancing values
Enemy users in the data

Lizard Leap is an enemy ability in the extracted data: 21 enemy records reference it as their passive, across 1 named enemy type. The referencing records are grouped by the leading digits of their sequential ids: block 1 (7 records), block 2 (7 records), block 3 (7 records). Every user shares this single ability sheet entry, so the game text and recovered values on this page apply identically to all of them. Only the users' own stat sheets differ — current-snapshot user MaxHealth spans 1440 – 12070, Defense 0, base attack damage 20 – 50.

Referencing records21
Named enemy types1
Id-block spreadblock 1 (7 records), block 2 (7 records), block 3 (7 records)
User MaxHealth1440 – 12070
User Defense0
User base attack damage20 – 50
Sample usersLizard
Recovered balancing values
No description variables were recovered from the balancing sheet for this record — the game text above is published without resolved values, and any remaining {n} chips are unresolved source data, not confirmed numbers.
Balance history · 0.5.3 – 0.5.9

No balance changes in 0.5.9. Lizard Leap's sheet record and description variables are identical between the extracted 0.5.8 (build 25188298) and 0.5.9 (build 25323618) snapshots — patch 0.5.9 did not adjust this ability.

Read Leyline's official patch notes on Steam.

{n} = placeholder with no variable in the recovered balancing sheet. Do not quote it as a number.
Description

At start of combat, jump to the enemy backline, landing on the hex directly opposite the Lizard's starting position. If occupied, land on the nearest available hex.

Metadata
IDPassiveAbility_115
CategoryPassive Abilities
Name ENLizard Leap
Name 中文巨蜥跃击
SourceLocalization + balancing sheets · Guildrun Demo client 0.5.9 · build 25323618