Lizard Leap巨蜥跃击
The ability sheet assigns this record to “Lizard” directly through its own target field, consistent with the enemy records referencing it. In the passive-abilities index, this record groups under “Other passive-ability records” — 13 of 88 records — based on which sheet references it.
技能表自身的目标字段已将该记录直接指派给“Lizard”。在分类索引中,该记录按引用表归入“Other passive-ability records”组,全类共 88 条。
| Declared sheet target | Lizard |
|---|---|
| Current data snapshot | client 0.5.9 · build 25323618 |
| Source boundary | Game localization text + recovered balancing-sheet variables |
| Placeholder boundary | All variables in the displayed game text resolve to recovered balancing values |
Lizard Leap is an enemy ability in the extracted data: 21 enemy records reference it as their passive, across 1 named enemy type. The referencing records are grouped by the leading digits of their sequential ids: block 1 (7 records), block 2 (7 records), block 3 (7 records). Every user shares this single ability sheet entry, so the game text and recovered values on this page apply identically to all of them. Only the users' own stat sheets differ — current-snapshot user MaxHealth spans 1440 – 12070, Defense 0, base attack damage 20 – 50.
巨蜥跃击是提取数据中的敌方能力:21 条敌人记录将其作为被动技能引用,覆盖 1 个具名敌人类型,按顺序 id 前导位分布在 block 1 (7 records), block 2 (7 records), block 3 (7 records)。所有使用者共享同一条技能表记录,本页的游戏文本与回收数值对它们完全一致。
| Referencing records | 21 |
|---|---|
| Named enemy types | 1 |
| Id-block spread | block 1 (7 records), block 2 (7 records), block 3 (7 records) |
| User MaxHealth | 1440 – 12070 |
| User Defense | 0 |
| User base attack damage | 20 – 50 |
| Sample users | Lizard |
No balance changes in 0.5.9. Lizard Leap's sheet record and description variables are identical between the extracted 0.5.8 (build 25188298) and 0.5.9 (build 25323618) snapshots — patch 0.5.9 did not adjust this ability.
0.5.9 无平衡改动。Lizard Leap的表记录与描述变量在提取的 0.5.8 与 0.5.9 快照间完全一致,0.5.9 补丁未调整该技能。
At start of combat, jump to the enemy backline, landing on the hex directly opposite the Lizard's starting position. If occupied, land on the nearest available hex.
战斗开始时,跃至敌方后排,降落至蜥蜴的起始位置正对面的格子上。若目标格已被占据,则降落至距离最近的空格。
| ID | PassiveAbility_115 |
|---|---|
| Category | Passive Abilities |
| Name EN | Lizard Leap |
| Name 中文 | 巨蜥跃击 |
| Source | Localization + balancing sheets · Guildrun Demo client 0.5.9 · build 25323618 |