GWGuildrun Wiki
Active AbilityActiveAbility_110

Bounce跃击

Ability relationships

The ability sheet assigns this record to “Lizard” directly through its own target field, consistent with the enemy records referencing it. In the active-abilities index, this record groups under “Other active-ability records” — -1 of 49 records — based on which sheet references it.

Declared sheet targetLizard
Current data snapshotclient 0.5.9 · build 25323618
Source boundaryGame localization text + recovered balancing-sheet variables
Placeholder boundaryAll variables in the displayed game text resolve to recovered balancing values
Enemy users in the data

Bounce is an enemy ability in the extracted data: 6 enemy records reference it as their active, across 1 named enemy type. The referencing records are grouped by the leading digits of their sequential ids: block 1 (2 records), block 2 (2 records), block 3 (2 records). Every user shares this single ability sheet entry, so the game text and recovered values on this page apply identically to all of them. Only the users' own stat sheets differ — current-snapshot user MaxHealth spans 1440 – 1820, Defense 0, base attack damage 20.

Referencing records6
Named enemy types1
Id-block spreadblock 1 (2 records), block 2 (2 records), block 3 (2 records)
User MaxHealth1440 – 1820
User Defense0
User base attack damage20
Sample usersLizard
Recovered balancing values

The game's balancing sheet resolves 2 placeholders in the description above. Each row shows the placeholder, its recovered value, and the surrounding game text it appears in.

{0}50 …Jump to the lowest-health enemy then deal {0}+{1}_Attack damage to it.…
{1}150 …Jump to the lowest-health enemy then deal {0}+{1}_Attack damage to it.…
Balancing-sheet action data

Compiled from the ability's AbilityActions structure in the extracted balancing sheet (action type: Lizard In Front Of Target). Labels are the sheet's own field names in readable form; corrupted source fields are never published.

Delay0.5
Targeting type4
attackdamage 50 · delay 0.25s
Attacks attacks delay0.25
Attacks attacks damage50
Attacks attacks extra damage per rank0
Attack rank scalingx1.5 at every rank
Balance history · 0.5.3 – 0.5.9

No balance changes in 0.5.9. Bounce's sheet record and description variables are identical between the extracted 0.5.8 (build 25188298) and 0.5.9 (build 25323618) snapshots — patch 0.5.9 did not adjust this ability.

Read Leyline's official patch notes on Steam.

Description

Jump to the lowest-health enemy then deal 50+150_Attack damage to it.

Metadata
IDActiveAbility_110
CategoryActive Abilities
Name ENBounce
Name 中文跃击
SourceLocalization + balancing sheets · Guildrun Demo client 0.5.9 · build 25323618