Wild Shot狂野射击
The ability sheet assigns this record to “Mushroom Archer” directly through its own target field, consistent with the enemy records referencing it. In the active-abilities index, this record groups under “Other active-ability records” — -1 of 49 records — based on which sheet references it.
技能表自身的目标字段已将该记录直接指派给“Mushroom Archer”。在分类索引中,该记录按引用表归入“Other active-ability records”组,全类共 49 条。
| Declared sheet target | Mushroom Archer |
|---|---|
| Current data snapshot | client 0.5.9 · build 25323618 |
| Source boundary | Game localization text + recovered balancing-sheet variables |
| Placeholder boundary | All variables in the displayed game text resolve to recovered balancing values |
Wild Shot is an enemy ability in the extracted data: 15 enemy records reference it as their active, across 1 named enemy type. The referencing records are grouped by the leading digits of their sequential ids: block 1 (5 records), block 2 (5 records), block 3 (5 records). Every user shares this single ability sheet entry, so the game text and recovered values on this page apply identically to all of them. Only the users' own stat sheets differ — current-snapshot user MaxHealth spans 490 – 1870, Defense 0, base attack damage 12.
狂野射击是提取数据中的敌方能力:15 条敌人记录将其作为主动技能引用,覆盖 1 个具名敌人类型,按顺序 id 前导位分布在 block 1 (5 records), block 2 (5 records), block 3 (5 records)。所有使用者共享同一条技能表记录,本页的游戏文本与回收数值对它们完全一致。
| Referencing records | 15 |
|---|---|
| Named enemy types | 1 |
| Id-block spread | block 1 (5 records), block 2 (5 records), block 3 (5 records) |
| User MaxHealth | 490 – 1870 |
| User Defense | 0 |
| User base attack damage | 12 |
| Sample users | Mushroom Archer |
| {0} | 125 |
|---|---|
| {1} | 125 |
| {2} | 125 |
| attack | damage 125 · delay 1.18s |
|---|---|
| Attacks attacks delay | 1.18 |
| Attacks attacks damage | 125 |
| Attacks attacks extra damage per rank | 0 |
| Attack Speed rank scaling | x1.25 at every rank |
| Attack rank scaling | x1.25 at every rank |
| Projectile speed | 8 |
No balance changes in 0.5.9. Wild Shot's sheet record and description variables are identical between the extracted 0.5.8 (build 25188298) and 0.5.9 (build 25323618) snapshots — patch 0.5.9 did not adjust this ability.
0.5.9 无平衡改动。Wild Shot的表记录与描述变量在提取的 0.5.8 与 0.5.9 快照间完全一致,0.5.9 补丁未调整该技能。
Deal 125+125_AttackSpeed+125_Attack damage to a random enemy.
随机对一名敌人造成 125+125_AttackSpeed+125_Attack 点伤害。
| ID | ActiveAbility_102 |
|---|---|
| Category | Active Abilities |
| Name EN | Wild Shot |
| Name 中文 | 狂野射击 |
| Source | Localization + balancing sheets · Guildrun Demo client 0.5.9 · build 25323618 |